Searched refs:suspend_flushing (Results 1 – 7 of 7) sorted by relevance
151 draw->suspend_flushing = TRUE; in wideline_first_line()153 draw->suspend_flushing = FALSE; in wideline_first_line()171 draw->suspend_flushing = TRUE; in wideline_flush()173 draw->suspend_flushing = FALSE; in wideline_flush()
168 draw->suspend_flushing = TRUE; in bind_pstip_fragment_shader()170 draw->suspend_flushing = FALSE; in bind_pstip_fragment_shader()212 draw->suspend_flushing = TRUE; in pstip_first_tri()220 draw->suspend_flushing = FALSE; in pstip_first_tri()239 draw->suspend_flushing = TRUE; in pstip_flush()250 draw->suspend_flushing = FALSE; in pstip_flush()
217 draw->suspend_flushing = TRUE; in widepoint_first_point()219 draw->suspend_flushing = FALSE; in widepoint_first_point()295 draw->suspend_flushing = TRUE; in widepoint_flush()297 draw->suspend_flushing = FALSE; in widepoint_flush()
422 draw->suspend_flushing = TRUE; in bind_aapoint_fragment_shader()424 draw->suspend_flushing = FALSE; in bind_aapoint_fragment_shader()565 draw->suspend_flushing = TRUE; in aapoint_first_point()571 draw->suspend_flushing = FALSE; in aapoint_first_point()590 draw->suspend_flushing = TRUE; in aapoint_flush()598 draw->suspend_flushing = FALSE; in aapoint_flush()
508 draw->suspend_flushing = TRUE; in bind_aaline_fragment_shader()510 draw->suspend_flushing = FALSE; in bind_aaline_fragment_shader()682 draw->suspend_flushing = TRUE; in aaline_first_line()694 draw->suspend_flushing = FALSE; in aaline_first_line()713 draw->suspend_flushing = TRUE; in aaline_flush()729 draw->suspend_flushing = FALSE; in aaline_flush()
227 boolean suspend_flushing; /**< internally set */ member
307 if (!draw->suspend_flushing) { in draw_set_rasterizer_state()803 if (!draw->suspend_flushing) in draw_do_flush()