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Searched refs:svga_shader_too_large (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_shader.h300 svga_shader_too_large(const struct svga_context *svga, in svga_shader_too_large() function
Dsvga_state_vs.c131 else if (svga_shader_too_large(svga, variant)) { in compile_vs()
Dsvga_state_fs.c141 else if (svga_shader_too_large(svga, variant)) { in compile_fs()