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Searched refs:switch_case (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/compiler/spirv/
Dvtn_cfg.c258 if (case_block->switch_case == NULL) { in vtn_add_case()
270 case_block->switch_case = c; in vtn_add_case()
274 case_block->switch_case->is_default = true; in vtn_add_case()
276 util_dynarray_append(&case_block->switch_case->values, uint64_t, val); in vtn_add_case()
315 if (block->switch_case) { in vtn_get_branch_type()
318 swcase->fallthrough == block->switch_case); in vtn_get_branch_type()
319 swcase->fallthrough = block->switch_case; in vtn_get_branch_type()
334 struct vtn_block *start, struct vtn_case *switch_case, in vtn_cfg_walk_blocks() argument
372 vtn_cfg_walk_blocks(b, &loop->body, block, switch_case, NULL, in vtn_cfg_walk_blocks()
390 switch_case, switch_break, in vtn_cfg_walk_blocks()
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Dvtn_private.h209 struct vtn_case *switch_case; member
/external/deqp/external/vulkancts/data/vulkan/glsl/es310/
Dconstant_expressions.test352 case switch_case
/external/deqp/data/gles3/shaders/
Dconstant_expressions.test352 case switch_case