Searched refs:switch_case (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/compiler/spirv/ |
D | vtn_cfg.c | 258 if (case_block->switch_case == NULL) { in vtn_add_case() 270 case_block->switch_case = c; in vtn_add_case() 274 case_block->switch_case->is_default = true; in vtn_add_case() 276 util_dynarray_append(&case_block->switch_case->values, uint64_t, val); in vtn_add_case() 315 if (block->switch_case) { in vtn_get_branch_type() 318 swcase->fallthrough == block->switch_case); in vtn_get_branch_type() 319 swcase->fallthrough = block->switch_case; in vtn_get_branch_type() 334 struct vtn_block *start, struct vtn_case *switch_case, in vtn_cfg_walk_blocks() argument 372 vtn_cfg_walk_blocks(b, &loop->body, block, switch_case, NULL, in vtn_cfg_walk_blocks() 390 switch_case, switch_break, in vtn_cfg_walk_blocks() [all …]
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D | vtn_private.h | 209 struct vtn_case *switch_case; member
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/external/deqp/external/vulkancts/data/vulkan/glsl/es310/ |
D | constant_expressions.test | 352 case switch_case
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/external/deqp/data/gles3/shaders/ |
D | constant_expressions.test | 352 case switch_case
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