Searched refs:swizzle_n_components (Results 1 – 1 of 1) sorted by relevance
7729 unsigned int swizzle_n_components = 0; in getVertexShaderBody() local7733 …getSwizzleTypeProperties(swizzle_operator, &swizzle_string, &swizzle_n_components, swizzle_compone… in getVertexShaderBody()7735 if (swizzle_n_components > 0) in getVertexShaderBody()