Searched refs:swr_vs (Results 1 – 5 of 5) sorted by relevance
32 struct swr_vertex_shader *swr_vs; member45 struct swr_vertex_shader *swr_vs);47 struct swr_fragment_shader *swr_vs);
93 delete work->free.swr_vs; in swr_delete_vs_cb()128 struct swr_vertex_shader *swr_vs) in swr_fence_work_delete_vs() argument134 work->free.swr_vs = swr_vs; in swr_fence_work_delete_vs()
170 swr_vertex_shader *swr_vs) in swr_generate_vs_key() argument175 swr_vs->info.base.clipdist_writemask ? in swr_generate_vs_key()176 swr_vs->info.base.clipdist_writemask & ctx->rasterizer->clip_plane_enable : in swr_generate_vs_key()179 swr_generate_sampler_key(swr_vs->info, ctx, PIPE_SHADER_VERTEX, key); in swr_generate_vs_key()744 struct swr_vertex_shader *swr_vs = ctx->vs; in CompileVS() local795 const unsigned mask = swr_vs->info.base.input_usage_mask[attrib]; in CompileVS()824 swr_vs->pipe.tokens, in CompileVS()835 &swr_vs->info.base, in CompileVS()855 if (swr_vs->info.base.output_semantic_name[attrib] == TGSI_SEMANTIC_PSIZE) { in CompileVS()860 } else if (swr_vs->info.base.output_semantic_name[attrib] == TGSI_SEMANTIC_POSITION) { in CompileVS()[all …]
34 swr_vertex_shader *swr_vs);51 swr_vertex_shader *swr_vs);
329 struct swr_vertex_shader *swr_vs = new swr_vertex_shader; in swr_create_vs_state() local330 if (!swr_vs) in swr_create_vs_state()333 swr_vs->pipe.tokens = tgsi_dup_tokens(vs->tokens); in swr_create_vs_state()334 swr_vs->pipe.stream_output = vs->stream_output; in swr_create_vs_state()336 lp_build_tgsi_info(vs->tokens, &swr_vs->info); in swr_create_vs_state()338 swr_vs->soState = {0}; in swr_create_vs_state()340 if (swr_vs->pipe.stream_output.num_outputs) { in swr_create_vs_state()341 pipe_stream_output_info *stream_output = &swr_vs->pipe.stream_output; in swr_create_vs_state()343 swr_vs->soState.soEnable = true; in swr_create_vs_state()349 attrib_slot = swr_so_adjust_attrib(attrib_slot, swr_vs); in swr_create_vs_state()[all …]