Searched refs:target_mask (Results 1 – 5 of 5) sorted by relevance
12 print fmt: "target_mask=%s (%s)", __get_bitmask(target_cpus), REC->reason
426 GLbitfield target_mask = 0;440 target_mask = (1U << $$->Base.TexSrcTarget);449 && ((state->prog->TexturesUsed[$6] != target_mask)458 state->prog->TexturesUsed[$6] |= target_mask;477 GLbitfield target_mask = 0;491 target_mask = (1U << $$->Base.TexSrcTarget);500 && ((state->prog->TexturesUsed[$10] != target_mask)509 state->prog->TexturesUsed[$10] |= target_mask;
652 explicit ScopedUmaskSetter(mode_t target_mask) { in ScopedUmaskSetter() argument653 old_umask_ = umask(target_mask); in ScopedUmaskSetter()
318 uint32_t color_control = 0, target_mask = 0; in r600_create_blend_state_mode() local343 target_mask |= (state->rt[i].colormask << (4 * i)); in r600_create_blend_state_mode()350 target_mask |= (state->rt[0].colormask << (4 * i)); in r600_create_blend_state_mode()354 if (target_mask) in r600_create_blend_state_mode()361 blend->cb_target_mask = target_mask; in r600_create_blend_state_mode()
319 uint32_t color_control = 0, target_mask = 0; in evergreen_create_blend_state_mode() local337 target_mask |= (state->rt[i].colormask << (4 * i)); in evergreen_create_blend_state_mode()341 target_mask |= (state->rt[0].colormask << (4 * i)); in evergreen_create_blend_state_mode()347 blend->cb_target_mask = target_mask; in evergreen_create_blend_state_mode()350 if (target_mask) in evergreen_create_blend_state_mode()