Searched refs:temp_to_node (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/broadcom/compiler/ |
D | vir_register_allocate.c | 102 uint32_t temp_to_node[c->num_temps]; in v3d_register_allocate() local 139 temp_to_node[map[i].temp] = i; in v3d_register_allocate() 161 temp_to_node[i], in v3d_register_allocate() 171 temp_to_node[i], in v3d_register_allocate() 210 temp_to_node[inst->dst.index], in v3d_register_allocate() 232 ra_set_node_class(g, temp_to_node[i], in v3d_register_allocate() 239 ra_set_node_class(g, temp_to_node[i], in v3d_register_allocate() 249 temp_to_node[i], in v3d_register_allocate() 250 temp_to_node[j]); in v3d_register_allocate() 262 int ra_reg = ra_get_node_reg(g, temp_to_node[i]); in v3d_register_allocate()
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/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_register_allocate.c | 257 uint32_t temp_to_node[c->num_temps]; in vc4_register_allocate() local 288 temp_to_node[map[i].temp] = i; in vc4_register_allocate() 328 ra_set_node_reg(g, temp_to_node[inst->dst.index], in vc4_register_allocate() 333 ra_set_node_reg(g, temp_to_node[inst->dst.index], in vc4_register_allocate() 385 int node = temp_to_node[i]; in vc4_register_allocate() 434 temp_to_node[i], in vc4_register_allocate() 435 temp_to_node[j]); in vc4_register_allocate() 453 temp_registers[i] = vc4_regs[ra_get_node_reg(g, temp_to_node[i])]; in vc4_register_allocate()
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