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Searched refs:tes_bin (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/intel/vulkan/
Danv_pipeline.c628 struct anv_shader_bin *tes_bin = NULL; in anv_pipeline_compile_tcs_tes() local
646 tes_bin = anv_pipeline_cache_search(cache, tes_sha1, sizeof(tes_sha1)); in anv_pipeline_compile_tcs_tes()
649 if (tcs_bin == NULL || tes_bin == NULL) { in anv_pipeline_compile_tcs_tes()
738 tes_bin = anv_pipeline_upload_kernel(pipeline, cache, in anv_pipeline_compile_tcs_tes()
744 if (!tes_bin) { in anv_pipeline_compile_tcs_tes()
753 anv_pipeline_add_compiled_stage(pipeline, MESA_SHADER_TESS_EVAL, tes_bin); in anv_pipeline_compile_tcs_tes()
DgenX_pipeline.c1180 const struct anv_shader_bin *tes_bin = local
1239 ds.KernelStartPointer = tes_bin->kernel.offset;
1241 ds.SamplerCount = get_sampler_count(tes_bin);
1242 ds.BindingTableEntryCount = get_binding_table_entry_count(tes_bin);
1265 ds.PerThreadScratchSpace = get_scratch_space(tes_bin);
1267 get_scratch_address(pipeline, MESA_SHADER_TESS_EVAL, tes_bin);