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Searched refs:testTextureName (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcInternalformatTests.cpp736 …GLuint testTextureName = createTexture(m_testFormat.internalFormat, m_testFormat.format, m_testFor… in iterate() local
754 gl.bindTexture(GL_TEXTURE_2D, testTextureName); in iterate()
784 gl.deleteTextures(1, &testTextureName); in iterate()