Searched refs:texColor3 (Results 1 – 1 of 1) sorted by relevance
271 …const tcu::Vec4 texColor3 = m_texture.getPixel(de::clamp((position3.x() * position3.y()), 0, m_te… in shadeFragments() local281 const tcu::Vec4 color3 = 0.5f * (vtxColor3 + texColor3); in shadeFragments()