Searched refs:texCoordMask (Results 1 – 1 of 1) sorted by relevance
376 uint32_t texCoordMask = backendState.pointSpriteTexCoordMask; in RasterizeTriPoint() local379 while (_BitScanForward(&texCoordAttrib, texCoordMask)) in RasterizeTriPoint()381 texCoordMask &= ~(1 << texCoordAttrib); in RasterizeTriPoint()418 uint32_t texCoordMask = backendState.pointSpriteTexCoordMask; in RasterizeTriPoint() local421 while (_BitScanForward(&texCoordAttrib, texCoordMask)) in RasterizeTriPoint()423 texCoordMask &= ~(1 << texCoordAttrib); in RasterizeTriPoint()