Home
last modified time | relevance | path

Searched refs:texHeight (Results 1 – 25 of 26) sorted by relevance

12

/external/skia/samplecode/
DPerlinPatch.cpp142 SkScalar texHeight = fTexScale * TexHeight; in onDrawContent() local
144 { fTexX - texWidth, fTexY - texHeight}, in onDrawContent()
145 { fTexX + texWidth, fTexY - texHeight}, in onDrawContent()
146 { fTexX + texWidth, fTexY + texHeight}, in onDrawContent()
147 { fTexX - texWidth, fTexY + texHeight}} in onDrawContent()
DSampleVertices.cpp145 void make_fan(Rec* rec, int texWidth, int texHeight) { in make_fan() argument
147 const SkScalar ty = SkIntToScalar(texHeight); in make_fan()
175 void make_strip(Rec* rec, int texWidth, int texHeight) { in make_strip() argument
177 const SkScalar ty = SkIntToScalar(texHeight); in make_strip()
DSampleSlides.cpp288 static void make_fan(Rec* rec, int texWidth, int texHeight) { in make_fan() argument
290 const SkScalar ty = SkIntToScalar(texHeight); in make_fan()
318 static void make_strip(Rec* rec, int texWidth, int texHeight) { in make_strip() argument
320 const SkScalar ty = SkIntToScalar(texHeight); in make_strip()
/external/skqp/samplecode/
DPerlinPatch.cpp142 SkScalar texHeight = fTexScale * TexHeight; in onDrawContent() local
144 { fTexX - texWidth, fTexY - texHeight}, in onDrawContent()
145 { fTexX + texWidth, fTexY - texHeight}, in onDrawContent()
146 { fTexX + texWidth, fTexY + texHeight}, in onDrawContent()
147 { fTexX - texWidth, fTexY + texHeight}} in onDrawContent()
DSampleVertices.cpp145 void make_fan(Rec* rec, int texWidth, int texHeight) { in make_fan() argument
147 const SkScalar ty = SkIntToScalar(texHeight); in make_fan()
175 void make_strip(Rec* rec, int texWidth, int texHeight) { in make_strip() argument
177 const SkScalar ty = SkIntToScalar(texHeight); in make_strip()
DSampleSlides.cpp288 static void make_fan(Rec* rec, int texWidth, int texHeight) { in make_fan() argument
290 const SkScalar ty = SkIntToScalar(texHeight); in make_fan()
318 static void make_strip(Rec* rec, int texWidth, int texHeight) { in make_strip() argument
320 const SkScalar ty = SkIntToScalar(texHeight); in make_strip()
/external/deqp/modules/gles2/accuracy/
Des2aTextureMipmapTests.cpp259 int texHeight = refTexture.getHeight(); in iterate() local
261 int defViewportHeight = texHeight*4; in iterate()
363 const int bestScoreDiff = (texWidth/16)*(texHeight/16); in iterate()
364 const int worstScoreDiff = texWidth*texHeight; in iterate()
532 int texHeight = m_texture->getRefTexture().getSize(); in iterate() local
535 int defViewportHeight = texHeight*2; in iterate()
630 const int bestScoreDiff = (texWidth/16)*(texHeight/16); in iterate()
631 const int worstScoreDiff = texWidth*texHeight; in iterate()
/external/deqp/modules/gles3/accuracy/
Des3aTextureMipmapTests.cpp250 int texHeight = refTexture.getHeight(); in iterate() local
252 int defViewportHeight = texHeight*4; in iterate()
355 const int bestScoreDiff = (texWidth/16)*(texHeight/16); in iterate()
356 const int worstScoreDiff = texWidth*texHeight; in iterate()
519 int texHeight = m_texture->getRefTexture().getSize(); in iterate() local
522 int defViewportHeight = texHeight*2; in iterate()
618 const int bestScoreDiff = (texWidth/16)*(texHeight/16); in iterate()
619 const int worstScoreDiff = texWidth*texHeight; in iterate()
/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp582 const int texHeight = 1 << deLog2Ceil32(MAX_2D_RENDER_HEIGHT / 2); in init() local
587 … = new glu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight); in init()
590 const bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight)); in init()
591 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init()
888 const int texHeight = 1 << deLog2Ceil32(MAX_CUBE_RENDER_HEIGHT / 2 / 2); in init() local
890 DE_ASSERT(texWidth == texHeight); in init()
891 DE_UNREF(texHeight); in init()
1228 const int texHeight = HEIGHT_2D_ARRAY; in init() local
1234 …ure2DArray(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight, texLayers); in init()
1237 const int numLevels = deLog2Floor32(de::max(texWidth, texHeight)) + 1; in init()
[all …]
Des3fTextureUnitTests.cpp822 …const int texHeight = is2dTex ? TEXTURE_HEIGHT_2D : isCubeTex ? TEXTURE_HEIGHT_CUBE : is2dArr… in init() local
827 …bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight) && deIsPowerOfTwo3… in init()
828 …int numLevels = mipmaps ? deLog2Floor32(de::max(de::max(texWidth, texHeight), texDepth))+1 :… in init()
859 m_textures2d.push_back(new tcu::Texture2D(texFormat, texWidth, texHeight)); in init()
864 DE_ASSERT(texWidth == texHeight); in init()
870 m_textures2dArray.push_back(new tcu::Texture2DArray(texFormat, texWidth, texHeight, texLayers)); in init()
875 m_textures3d.push_back(new tcu::Texture3D(texFormat, texWidth, texHeight, texDepth)); in init()
Des3fTextureMipmapTests.cpp301 const int texHeight = refTexture.getHeight(); in iterate() local
303 const int defViewportHeight = texHeight*4; in iterate()
625 const int texHeight = m_texture->getRefTexture().getSize(); in iterate() local
627 const int defViewportHeight = texHeight*2; in iterate()
1250 const int texHeight = refTexture.getHeight(); in iterate() local
1254 const RandomViewport viewport (renderTarget, texWidth*4, texHeight*4, deStringHash(getName())); in iterate()
1500 const int texHeight = refTexture.getHeight(); in iterate() local
1503 const RandomViewport viewport (renderTarget, texWidth*4, texHeight*4, deStringHash(getName())); in iterate()
1811 const int texHeight = m_texture->getRefTexture().getSize(); in iterate() local
1814 const int defViewportHeight = texHeight*2; in iterate()
[all …]
/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp482 const int texHeight = 1 << deLog2Ceil32(MAX_2D_RENDER_HEIGHT / 2); in init() local
487 … = new glu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight); in init()
490 const bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight)); in init()
491 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init()
794 const int texHeight = 1 << deLog2Ceil32(MAX_CUBE_RENDER_HEIGHT / 2 / 2); in init() local
796 DE_ASSERT(texWidth == texHeight); in init()
797 DE_UNREF(texHeight); in init()
Des2fTextureUnitTests.cpp644 const int texHeight = is2d ? TEXTURE_HEIGHT_2D : TEXTURE_HEIGHT_CUBE; in init() local
645 bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight)); in init()
646 int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init()
675 …new tcu::Texture2D(glu::mapGLTransferFormat(params.format, params.dataType), texWidth, texHeight)); in init()
680 DE_ASSERT(texWidth == texHeight); in init()
Des2fTextureMipmapTests.cpp257 const int texHeight = refTexture.getHeight(); in iterate() local
259 const int defViewportHeight = texHeight*4; in iterate()
586 const int texHeight = m_texture->getRefTexture().getSize(); in iterate() local
588 const int defViewportHeight = texHeight*2; in iterate()
Des2fFboRenderTest.cpp1136 int texHeight = 64; in render() local
1141 createQuadsTex2D(ctx, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight); in render()
1142 createMetaballsTex2D(ctx, metaballsTex, GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight); in render()
/external/mesa3d/src/mesa/main/
Ddlist.h63 unsigned texWidth, texHeight; member
Ddlist.c712 atlas->texHeight = 0; /* determined below */ in build_bitmap_atlas()
778 atlas->texHeight = ypos + row_height; in build_bitmap_atlas()
780 if (atlas->texHeight == 0) { in build_bitmap_atlas()
784 else if (atlas->texHeight > ctx->Const.MaxTextureRectSize) { in build_bitmap_atlas()
807 atlas->texWidth, atlas->texHeight, 1, 0, in build_bitmap_atlas()
817 0, 0, atlas->texWidth, atlas->texHeight, in build_bitmap_atlas()
824 memset(map, 0xff, map_stride * atlas->texHeight); in build_bitmap_atlas()
/external/mesa3d/src/mesa/swrast/
Ds_aalinetemp.h81 line->texWidth[attr], line->texHeight[attr]); in NAME()
185 line.texHeight[attr] = (GLfloat) texImage->Height; in NAME()
Ds_aaline.c71 GLfloat texHeight[VARYING_SLOT_MAX]; member
/external/skqp/src/gpu/gl/
DGrGLGpu.h382 bool uploadTexData(GrPixelConfig texConfig, int texWidth, int texHeight, GrGLenum target,
389 bool uploadCompressedTexData(GrPixelConfig texConfig, int texWidth, int texHeight,
DGrGLGpu.cpp1163 bool GrGLGpu::uploadTexData(GrPixelConfig texConfig, int texWidth, int texHeight, GrGLenum target, in uploadTexData() argument
1173 SkIRect bounds = SkIRect::MakeWH(texWidth, texHeight); in uploadTexData()
1177 (0 == left && 0 == top && width == texWidth && height == texHeight)); in uploadTexData()
1318 if (0 == left && 0 == top && texWidth == width && texHeight == height) { in uploadTexData()
1350 bool GrGLGpu::uploadCompressedTexData(GrPixelConfig texConfig, int texWidth, int texHeight, in uploadCompressedTexData() argument
1373 texWidth, texHeight); in uploadCompressedTexData()
/external/skia/src/gpu/gl/
DGrGLGpu.h394 bool uploadTexData(GrPixelConfig texConfig, int texWidth, int texHeight, GrGLenum target,
401 bool uploadCompressedTexData(GrPixelConfig texConfig, int texWidth, int texHeight,
DGrGLGpu.cpp1198 bool GrGLGpu::uploadTexData(GrPixelConfig texConfig, int texWidth, int texHeight, GrGLenum target, in uploadTexData() argument
1208 SkIRect bounds = SkIRect::MakeWH(texWidth, texHeight); in uploadTexData()
1212 (0 == left && 0 == top && width == texWidth && height == texHeight)); in uploadTexData()
1353 if (0 == left && 0 == top && texWidth == width && texHeight == height) { in uploadTexData()
1385 bool GrGLGpu::uploadCompressedTexData(GrPixelConfig texConfig, int texWidth, int texHeight, in uploadCompressedTexData() argument
1410 texWidth, texHeight); in uploadCompressedTexData()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp4908 const float texHeight = (float)m_view.getHeight(); in sample4() local
4922 const float p = de::max(mu * texWidth, mv * texHeight); in sample4()
5141 const float texHeight = (float)m_view.getHeight(); in sample4() local
5155 const float p = de::max(mu * texWidth, mv * texHeight); in sample4()
5350 const float texHeight = (float)m_view.getHeight(); in sample4() local
5366 const float p = de::max(de::max(mu * texWidth, mv * texHeight), mw * texDepth); in sample4()
/external/deqp/modules/gles31/functional/
Des31fTextureBorderClampTests.cpp531 int texHeight,
623 int texHeight, in TextureBorderClampTest() argument
631 , m_texHeight (texHeight) in TextureBorderClampTest()

12