Searched refs:text_compression (Results 1 – 3 of 3) sorted by relevance
621 unsigned text_compression; member
5790 if(state->encoder.text_compression) in lodepng_encode()5829 addChunk_iTXt(&outv, state->encoder.text_compression, in lodepng_encode()5914 settings->text_compression = 1; in lodepng_encoder_settings_init()
237 state.encoder.text_compression = 1; in TryOptimize()