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Searched refs:texture2Denabled (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h649 bool texture2Denabled[MAX_TEXTURE_UNITS]; variable
DContext.cpp204 texture2Denabled[i] = false; in Context()
784 texture2Denabled[mState.activeSampler] = enable; in setTexture2Denabled()
789 return texture2Denabled[mState.activeSampler]; in isTexture2Denabled()
2087 else if(texture2Denabled[unit]) in applyTextures()