Searched refs:textureCopy (Results 1 – 2 of 2) sorted by relevance
103 private GlTextureFrameBuffer textureCopy; field in VideoRendererGui.YuvImageRenderer196 textureCopy = new GlTextureFrameBuffer(GLES20.GL_RGB); in createTextures()256 textureCopy.setSize(pendingFrame.rotatedWidth(), pendingFrame.rotatedHeight()); in draw()259 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, textureCopy.getFrameBufferId()); in draw()264 0, 0, textureCopy.getWidth(), textureCopy.getHeight()); in draw()286 drawer.drawRgb(textureCopy.getTextureId(), texMatrix, in draw()
1387 de::MovePtr<TestTexture> textureCopy; in verifyImage() local1412 textureCopy = m_texture->copy(tcu::TextureFormat(tcu::TextureFormat::D, depthChannelType)); in verifyImage()1413 texture = textureCopy.get(); in verifyImage()