/external/tensorflow/tensorflow/examples/android/jni/object_tracking/ |
D | sprite.h | 44 glDeleteTextures(1, &texture_); in ~Sprite() 80 glBindTexture(GL_TEXTURE_2D, texture_); in Draw() 108 glGenTextures(1, &texture_); in LoadTexture() 110 glBindTexture(GL_TEXTURE_2D, texture_); in LoadTexture() 186 GLuint texture_; variable
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/external/webrtc/webrtc/test/win/ |
D | d3d_renderer.cc | 38 texture_(NULL), in D3dRenderer() 57 texture_ = NULL; in Destroy() 175 texture_ = texture; in Resize() 203 if (texture_->LockRect(0, &lock_rect, NULL, 0) != D3D_OK) in RenderFrame() 207 texture_->UnlockRect(0); in RenderFrame() 212 d3d_device_->SetTexture(0, texture_); in RenderFrame()
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D | d3d_renderer.h | 48 rtc::scoped_refptr<IDirect3DTexture9> texture_; variable
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/external/webrtc/webrtc/test/gl/ |
D | gl_renderer.cc | 27 glGenTextures(1, &texture_); in Init() 40 glDeleteTextures(1, &texture_); in Destroy() 65 glBindTexture(GL_TEXTURE_2D, texture_); in ResizeVideo() 84 glBindTexture(GL_TEXTURE_2D, texture_); in RenderFrame()
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D | gl_renderer.h | 43 GLuint texture_; variable
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/external/ImageMagick/Magick++/lib/ |
D | STL.cpp | 471 const ssize_t y_,const Magick::Image &texture_,const bool invert_) in floodFillTextureImage() argument 474 _texture(texture_), in floodFillTextureImage() 481 const Magick::Geometry &point_,const Magick::Image &texture_, in floodFillTextureImage() argument 485 _texture(texture_), in floodFillTextureImage() 492 const ssize_t y_,const Magick::Image &texture_, in floodFillTextureImage() argument 496 _texture(texture_), in floodFillTextureImage() 503 const Magick::Geometry &point_,const Magick::Image &texture_, in floodFillTextureImage() argument 507 _texture(texture_), in floodFillTextureImage() 1076 Magick::textureImage::textureImage( const Magick::Image &texture_ ) in textureImage() argument 1077 : _texture( texture_ ) in textureImage()
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D | Montage.cpp | 140 void Magick::Montage::texture(const std::string &texture_) in texture() argument 142 _texture=texture_; in texture()
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D | Image.cpp | 3070 const Magick::Image &texture_,const bool invert_) in floodFillTexture() argument 3072 floodFillTexture(point_.xOff(),point_.yOff(),texture_,invert_); in floodFillTexture() 3076 const Magick::Image &texture_,const bool invert_) in floodFillTexture() argument 3084 floodFill(x_,y_,&texture_,Magick::Color(),&pixel,invert_); in floodFillTexture() 3088 const Magick::Image &texture_,const Magick::Color &borderColor_, in floodFillTexture() argument 3091 floodFillTexture(point_.xOff(),point_.yOff(),texture_,borderColor_,invert_); in floodFillTexture() 3095 const Magick::Image &texture_,const Magick::Color &borderColor_, in floodFillTexture() argument 3104 floodFill(x_,y_,&texture_,Magick::Color(),&pixel,invert_); in floodFillTexture() 4626 void Magick::Image::texture(const Image &texture_) in texture() argument 4630 TextureImage(image(),texture_.constImage(),exceptionInfo); in texture()
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/external/ImageMagick/Magick++/lib/Magick++/ |
D | Image.h | 931 void floodFillTexture(const Geometry &point_,const Image &texture_, 934 const Image &texture_,const bool invert_=false); 939 void floodFillTexture(const Geometry &point_,const Image &texture_, 942 const Image &texture_,const Color &borderColor_, 1400 void texture(const Image &texture_);
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D | Montage.h | 73 void texture(const std::string &texture_);
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D | STL.h | 516 const Image &texture_,const bool invert_=false); 517 floodFillTextureImage(const Geometry &point_,const Image &texture_, 524 const Image &texture_,const Color &borderColor_, 527 floodFillTextureImage(const Geometry &point_,const Image &texture_, 1160 textureImage( const Image &texture_ );
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderAtomicCountersTests.cpp | 2960 GLuint texture_; member in gl4cts::AdvancedUsageTBO 2969 texture_ = 0; in Setup() 3005 glGenTextures(1, &texture_); in Run() 3006 glBindTexture(GL_TEXTURE_BUFFER, texture_); in Run() 3051 glDeleteTextures(1, &texture_); in Cleanup()
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