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Searched refs:threadGroupId (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dtilemgr.h154 typedef void(*PFN_DISPATCH)(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t threadGroupId, void*& pS…
234 …void dispatch(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t threadGroupId, void*& pSpillFillBuffe… in dispatch() argument
237 mPfnDispatch(pDC, workerId, threadGroupId, pSpillFillBuffer, pScratchSpace); in dispatch()
Dbackend.h37 void ProcessComputeBE(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t threadGroupId, void*& pSpillFi…
Dbackend.cpp47 void ProcessComputeBE(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t threadGroupId, void*& pSpillFi… in ProcessComputeBE() argument
72 csContext.tileCounter = threadGroupId; in ProcessComputeBE()
Dthreads.cpp724 uint32_t threadGroupId = 0; in WorkOnCompute() local
725 while (queue.getWork(threadGroupId)) in WorkOnCompute()
727 queue.dispatch(pDC, workerId, threadGroupId, pSpillFillBuffer, pScratchSpace); in WorkOnCompute()