Searched refs:to_dst_id (Results 1 – 2 of 2) sorted by relevance
271 , to_dst_id(0) in MultisampleTextureFunctionalTestsBlittingMultisampledDepthAttachmentTest()305 if (to_dst_id != 0) in deinit()307 gl.deleteTextures(1, &to_dst_id); in deinit()309 to_dst_id = 0; in deinit()387 gl.genTextures(1, &to_dst_id); in iterate()539 gl.bindTexture(GL_TEXTURE_2D, to_dst_id); in iterate()588 …gl.framebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, to_dst_id, 0); /*… in iterate()631 gl.bindTexture(GL_TEXTURE_2D, to_dst_id); in iterate()
80 glw::GLuint to_dst_id; member in glcts::MultisampleTextureFunctionalTestsBlittingMultisampledDepthAttachmentTest