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/external/deqp/framework/opengl/
DgluTextureTestUtil.cpp417 float triY = triNdx ? 1.0f-yf : yf; in sampleTextureNonProjected() local
419 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected()
453 float triY = triNdx ? 1.0f-yf : yf; in sampleTextureNonProjected() local
455 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected()
456 float t = triangleInterpolate(triT[triNdx].x(), triT[triNdx].y(), triT[triNdx].z(), triX, triY); in sampleTextureNonProjected()
696 float triY = triNdx ? 1.0f-yf : yf; in sampleTextureNonProjected() local
698 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected()
699 float t = triangleInterpolate(triT[triNdx].x(), triT[triNdx].y(), triT[triNdx].z(), triX, triY); in sampleTextureNonProjected()
700 float r = triangleInterpolate(triR[triNdx].x(), triR[triNdx].y(), triR[triNdx].z(), triX, triY); in sampleTextureNonProjected()
744 float triY = triNdx ? 1.0f-yf : yf; in sampleTextureNonProjected() local
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