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Searched refs:unOp (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DValidateLimitations.cpp354 TIntermUnary* unOp = expr->getAsUnaryNode(); in validateForLoopExpr() local
355 TIntermBinary* binOp = unOp ? nullptr : expr->getAsBinaryNode(); in validateForLoopExpr()
359 if (unOp) { in validateForLoopExpr()
360 op = unOp->getOp(); in validateForLoopExpr()
361 symbol = unOp->getOperand()->getAsSymbolNode(); in validateForLoopExpr()
384 ASSERT((unOp != NULL) && (binOp == NULL)); in validateForLoopExpr()
388 ASSERT((unOp == NULL) && (binOp != NULL)); in validateForLoopExpr()