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Searched refs:ureg_DECL_fs_input (Results 1 – 21 of 21) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/util/
Du_simple_shaders.c265 tex = ureg_DECL_fs_input( ureg, in util_make_fragment_tex_shader_writemask()
361 tex = ureg_DECL_fs_input( ureg, in util_make_fragment_tex_shader_writedepth()
419 tex = ureg_DECL_fs_input( ureg, in util_make_fragment_tex_shader_writedepthstencil()
478 tex = ureg_DECL_fs_input( ureg, in util_make_fragment_tex_shader_writestencil()
574 src = ureg_DECL_fs_input( ureg, input_semantic, 0, in util_make_fragment_cloneinput_shader()
771 coord = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_GENERIC, 0, in util_make_fs_msaa_resolve()
833 coord = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_GENERIC, 0, in util_make_fs_msaa_resolve_bilinear()
/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_idct.c207 …addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR); in create_mismatch_frag_shader()
208 …addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR); in create_mismatch_frag_shader()
336 …l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEA… in create_stage1_frag_shader()
337 …l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEA… in create_stage1_frag_shader()
339 …r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0, TGSI_INTERPOLATE_LINEA… in create_stage1_frag_shader()
340 …r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1, TGSI_INTERPOLATE_LINEA… in create_stage1_frag_shader()
440 …l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_L_ADDR0, TGSI_INT… in vl_idct_stage2_frag_shader()
441 …l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_L_ADDR1, TGSI_INT… in vl_idct_stage2_frag_shader()
443 …r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_R_ADDR0, TGSI_INT… in vl_idct_stage2_frag_shader()
444 …r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_R_ADDR1, TGSI_INT… in vl_idct_stage2_frag_shader()
Dvl_mc.c92 pos = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS, in calc_line()
176 tc[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTOP, TGSI_INTERPOLATE_LINEAR); in create_ref_frag_shader()
177 tc[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VBOTTOM, TGSI_INTERPOLATE_LINEAR); in create_ref_frag_shader()
327 flags = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_FLAGS, TGSI_INTERPOLATE_LINEAR); in create_ycbcr_frag_shader()
Dvl_compositor.c138 i_tc[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTOP, TGSI_INTERPOLATE_LINEAR); in create_frag_shader_weave()
139 …i_tc[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VBOTTOM, TGSI_INTERPOLATE_LINEAR); in create_frag_shader_weave()
250 tc = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR); in create_frag_shader_yuv()
364 tc = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR); in create_frag_shader_palette()
415 tc = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR); in create_frag_shader_rgba()
416 color = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_COLOR, VS_O_COLOR, TGSI_INTERPOLATE_LINEAR); in create_frag_shader_rgba()
454 tc = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR); in create_frag_shader_rgb_yuv()
Dvl_deint_filter.c101 i_vtex = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR); in create_copy_frag_shader()
153 i_vtex = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR); in create_deint_frag_shader()
Dvl_matrix_filter.c94 i_vtex = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR); in create_frag_shader()
Dvl_median_filter.c108 i_vtex = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR); in create_frag_shader()
Dvl_bicubic_filter.c175 i_vtex = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR); in create_frag_shader()
Dvl_zscan.c215 …vtex[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX + i, TGSI_INTERPOLATE_LINEAR… in create_frag_shader()
Dvl_mpeg12_decoder.c1100 src = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input, TGSI_INTERPOLATE_LINEAR); in mc_frag_shader_callback()
/external/mesa3d/src/gallium/state_trackers/xa/
Dxa_tgsi.c329 pos = ureg_DECL_fs_input(ureg, in create_yuv_shader()
491 src_input = ureg_DECL_fs_input(ureg, in create_fs()
496 src_input = ureg_DECL_fs_input(ureg, in create_fs()
500 src_input = ureg_DECL_fs_input(ureg, in create_fs()
513 mask_pos = ureg_DECL_fs_input(ureg, in create_fs()
522 dst_pos = ureg_DECL_fs_input(ureg, in create_fs()
/external/mesa3d/src/gallium/drivers/freedreno/
Dfreedreno_program.c108 tc = ureg_DECL_fs_input( in fd_prog_blit()
/external/mesa3d/src/mesa/state_tracker/
Dst_pbo.c436 pos = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_POSITION, 0, in create_fs()
440 layer = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_LAYER, 0, in create_fs()
Dst_cb_drawpixels.c143 color = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_COLOR, 0, in get_drawpix_z_stencil_program()
166 texcoord = ureg_DECL_fs_input(ureg, in get_drawpix_z_stencil_program()
Dst_mesa_to_tgsi.c865 t->inputs[i] = ureg_DECL_fs_input(ureg, in st_translate_mesa_program()
Dst_atifs_to_tgsi.c453 t->inputs[i] = ureg_DECL_fs_input(ureg, in st_translate_atifs_program()
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_ff.c1117 reg = ureg_DECL_fs_input(ps->ureg, TGSI_SEMANTIC_COLOR, 0, TGSI_INTERPOLATE_COLOR); in ps_get_ts_arg()
1120 reg = ureg_DECL_fs_input(ps->ureg, TGSI_SEMANTIC_COLOR, 1, TGSI_INTERPOLATE_COLOR); in ps_get_ts_arg()
1329 ps.vC[0] = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_COLOR, 0, TGSI_INTERPOLATE_COLOR); in nine_ff_build_ps()
1350 ps.vC[1] = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_COLOR, 1, TGSI_INTERPOLATE_COLOR); in nine_ff_build_ps()
1356 ps.vT[s] = ureg_DECL_fs_input(ureg, texcoord_sn, s, TGSI_INTERPOLATE_PERSPECTIVE); in nine_ff_build_ps()
1367 ps.vC[1] = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_COLOR, 1, TGSI_INTERPOLATE_COLOR); in nine_ff_build_ps()
1373 ps.vT[s] = ureg_DECL_fs_input(ureg, texcoord_sn, s, TGSI_INTERPOLATE_PERSPECTIVE); in nine_ff_build_ps()
1378 ps.vC[1] = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_COLOR, 1, TGSI_INTERPOLATE_COLOR); in nine_ff_build_ps()
1510 vPos = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_POSITION, 0, in nine_ff_build_ps()
1549 …struct ureg_src vFog = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_FOG, 0, TGSI_INTERPOLATE_PERSPECTIVE… in nine_ff_build_ps()
Dnine_shader.c791 tx->regs.vT[idx] = ureg_DECL_fs_input(tx->ureg, tx->texcoord_sn, idx, in tx_texcoord_alloc()
892 return ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_POSITION, in nine_get_position_input()
1091 tx->regs.vFace = ureg_DECL_fs_input(ureg, in tx_src_param()
3483 fog_vs = ureg_scalar(ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_FOG, 0, in shader_add_ps_fog_stage()
/external/virglrenderer/src/gallium/auxiliary/tgsi/
Dtgsi_ureg.h187 ureg_DECL_fs_input(struct ureg_program *ureg, in ureg_DECL_fs_input() function
/external/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_ureg.h207 ureg_DECL_fs_input(struct ureg_program *ureg, in ureg_DECL_fs_input() function
/external/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_surface.c919 tc = ureg_DECL_fs_input( in nv50_blitter_make_fp()