Home
last modified time | relevance | path

Searched refs:useMipmap (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
DglsLongStressCase.cpp454 …const ConstPixelBufferAccess& src, int width, int height, deUint32 internalFormat, bool useMipmap);
463 …int getApproxMemUsageDiff (int width, int height, deUint32 internalFormat, bool useMipmap) con…
495 …Diff (const int width, const int height, const deUint32 internalFormat, const bool useMipmap) const in getApproxMemUsageDiff()
497 const int numLevels = useMipmap ? deLog2Floor32(de::max(width, height))+1 : 1; in getApproxMemUsageDiff()
510 …ccess& src, const int width, const int height, const deUint32 internalFormat, const bool useMipmap) in setData() argument
513 DE_ASSERT(!useMipmap || (deIsPowerOfTwo32(width) && deIsPowerOfTwo32(height))); in setData()
518 m_numMipLevels = useMipmap ? deLog2Floor32(de::max(width, height))+1 : 1; in setData()
1314 …exture.getApproxMemUsageDiff(spec.width, spec.height, spec.internalFormat, spec.useMipmap), m_rnd); in iterate()
1317 ….dummyTextures[texNdx]->getAccess(), spec.width, spec.height, spec.internalFormat, spec.useMipmap); in iterate()
DglsLongStressCase.hpp141 bool useMipmap; member
170 , useMipmap (useMipmap_) in TextureSpec()