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Searched refs:use_ldlv (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_compiler_nir.c676 create_frag_input(struct ir3_context *ctx, bool use_ldlv) in create_frag_input() argument
683 if (use_ldlv) { in create_frag_input()
2942 bool use_ldlv = false; in setup_input() local
2964 use_ldlv = true; in setup_input()
2969 instr = create_frag_input(ctx, use_ldlv); in setup_input()