Searched refs:user_gs (Results 1 – 5 of 5) sorted by relevance
241 struct svga_geometry_shader *gs = svga->curr.user_gs; /* current gs */ in update_tgsi_transform()272 bind_gs_state(svga, svga->curr.user_gs); in update_tgsi_transform()275 else if (svga->curr.gs != svga->curr.user_gs) { in update_tgsi_transform()279 bind_gs_state(svga, svga->curr.user_gs); in update_tgsi_transform()
80 svga->curr.user_gs = gs; in svga_bind_gs_state()
183 if (svga->curr.user_gs) in emit_hw_gs()
270 struct svga_geometry_shader *user_gs; /* user-specified GS */ member
524 util_blitter_save_geometry_shader(svga->blitter, svga->curr.user_gs); in try_blit()