Searched refs:valuesArray (Results 1 – 6 of 6) sorted by relevance
/external/protobuf/objectivec/google/protobuf/ |
D | Struct.pbobjc.m | 231 @dynamic valuesArray, valuesArray_Count; 235 NSMutableArray *valuesArray; 245 .name = "valuesArray", 249 .offset = (uint32_t)offsetof(GPBListValue__storage_, valuesArray),
|
D | Struct.pbobjc.h | 155 @property(nonatomic, readwrite, strong, null_resettable) NSMutableArray<GPBValue*> *valuesArray;
|
/external/guava/guava-testlib/src/com/google/common/collect/testing/google/ |
D | DerivedGoogleCollectionGenerators.java | 176 V[] valuesArray = (V[]) elements; in create() local 187 entries.add(Helpers.mapEntry(entry.getKey(), valuesArray[i++])); in create() local
|
/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/ |
D | ShadowMotionEvent.java | 127 float[] valuesArray = ReflectionHelpers.getField(pointerCoordsObj, "mPackedAxisValues"); in pointerCoordsToNative() local 128 if (valuesArray != null) { in pointerCoordsToNative() 132 outRawPointerCoords.setAxisValue(axis, valuesArray[index++]); in pointerCoordsToNative()
|
/external/guava/guava-testlib/src/com/google/common/collect/testing/ |
D | DerivedCollectionGenerators.java | 238 V[] valuesArray = (V[]) elements; in create() local 249 entries.add(Helpers.mapEntry(entry.getKey(), valuesArray[i++])); in create() local
|
/external/replicaisland/src/com/replica/replicaisland/ |
D | GameObjectFactory.java | 166 final GameObjectType[] valuesArray = values(); in indexToType() local 168 for (int x = 0; x < valuesArray.length; x++) { in indexToType() 169 GameObjectType type = valuesArray[x]; in indexToType()
|