Searched refs:vc4_upload_ubo (Results 1 – 1 of 1) sorted by relevance
190 vc4_upload_ubo(struct vc4_context *vc4, in vc4_upload_ubo() function217 struct vc4_bo *ubo = vc4_upload_ubo(vc4, shader, gallium_uniforms); in vc4_write_uniforms()