Searched refs:vd2 (Results 1 – 4 of 4) sorted by relevance
/external/eigen/unsupported/test/ |
D | openglsupport.cpp | 183 Vector2d vd2; vd2.setRandom(); Vector3d vd23; vd23 << vd2, 0; in test_openglsupport() local 184 VERIFY_MATRIX(glTranslate(vd2), Projective3d(Translation3d(vd23)).matrix()); in test_openglsupport() 202 Vector2d vd2; vd2.setRandom(); Vector3d vd23; vd23 << vd2, 1; in test_openglsupport() local 203 VERIFY_MATRIX(glScale(vd2), Projective3d(Scaling(vd23)).matrix()); in test_openglsupport()
|
/external/llvm/test/CodeGen/PowerPC/ |
D | vsx-minmax.ll | 12 @vd2 = common global <2 x double> zeroinitializer, align 16 43 store <2 x double> %12, <2 x double>* @vd2, align 16 86 ;vector double vd1, vd2; 94 ; vd2 = vec_min(vd, vd);
|
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/PowerPC/ |
D | vsx-minmax.ll | 12 @vd2 = common global <2 x double> zeroinitializer, align 16 43 store <2 x double> %12, <2 x double>* @vd2, align 16 86 ;vector double vd1, vd2; 94 ; vd2 = vec_min(vd, vd);
|
/external/deqp-deps/glslang/Test/baseResults/ |
D | hlsl.intrinsics.double.frag.out | 5 0:5 Function Definition: @PixelShaderFunction(d1;d1;d1;vd2;vd3;vd4;u1;u1; ( temp float) 62 0:5 Function Call: @PixelShaderFunction(d1;d1;d1;vd2;vd3;vd4;u1;u1; ( temp float) 89 0:5 Function Definition: @PixelShaderFunction(d1;d1;d1;vd2;vd3;vd4;u1;u1; ( temp float) 146 0:5 Function Call: @PixelShaderFunction(d1;d1;d1;vd2;vd3;vd4;u1;u1; ( temp float) 178 Name 26 "@PixelShaderFunction(d1;d1;d1;vd2;vd3;vd4;u1;u1;" 312 …89: 16(float) FunctionCall 26(@PixelShaderFunction(d1;d1;d1;vd2;vd3;vd4;u1;u1;) 73(param) 75(par… 316 26(@PixelShaderFunction(d1;d1;d1;vd2;vd3;vd4;u1;u1;): 16(float) Function None 17
|