Searched refs:vectorNormalize (Results 1 – 1 of 1) sorted by relevance
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.cpp | 292 void vectorNormalize(glw::GLfloat* data, glw::GLuint index) in vectorNormalize() function 1413 vectorNormalize<3, 4>(data, 0); in prepareTextureCoordinatesForFace() 1414 vectorNormalize<3, 4>(data, 1); in prepareTextureCoordinatesForFace() 1415 vectorNormalize<3, 4>(data, 2); in prepareTextureCoordinatesForFace() 1416 vectorNormalize<3, 4>(data, 3); in prepareTextureCoordinatesForFace() 1417 vectorNormalize<3, 4>(data, 4); in prepareTextureCoordinatesForFace() 1418 vectorNormalize<3, 4>(data, 5); in prepareTextureCoordinatesForFace() 1419 vectorNormalize<3, 4>(data, 6); in prepareTextureCoordinatesForFace() 1420 vectorNormalize<3, 4>(data, 7); in prepareTextureCoordinatesForFace() 1421 vectorNormalize<3, 4>(data, 8); in prepareTextureCoordinatesForFace() [all …]
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