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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp292 void vectorNormalize(glw::GLfloat* data, glw::GLuint index) in vectorNormalize() function
1413 vectorNormalize<3, 4>(data, 0); in prepareTextureCoordinatesForFace()
1414 vectorNormalize<3, 4>(data, 1); in prepareTextureCoordinatesForFace()
1415 vectorNormalize<3, 4>(data, 2); in prepareTextureCoordinatesForFace()
1416 vectorNormalize<3, 4>(data, 3); in prepareTextureCoordinatesForFace()
1417 vectorNormalize<3, 4>(data, 4); in prepareTextureCoordinatesForFace()
1418 vectorNormalize<3, 4>(data, 5); in prepareTextureCoordinatesForFace()
1419 vectorNormalize<3, 4>(data, 6); in prepareTextureCoordinatesForFace()
1420 vectorNormalize<3, 4>(data, 7); in prepareTextureCoordinatesForFace()
1421 vectorNormalize<3, 4>(data, 8); in prepareTextureCoordinatesForFace()
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