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Searched refs:versionWillBeError (Results 1 – 7 of 7) sorted by relevance

/external/deqp-deps/glslang/glslang/MachineIndependent/preprocessor/
DPpContext.cpp109 void TPpContext::setInput(TInputScanner& input, bool versionWillBeError) in setInput() argument
115 errorOnVersion = versionWillBeError; in setInput()
DPpContext.h228 void setInput(TInputScanner& input, bool versionWillBeError);
/external/deqp-deps/glslang/glslang/MachineIndependent/
DShaderLang.cpp862 …bool versionWillBeError = (versionNotFound || (profile == EEsProfile && version >= 300 && versionN… in ProcessDeferred() local
864 if (! versionWillBeError && versionNotFirstToken) { in ProcessDeferred()
868 versionWillBeError = true; in ProcessDeferred()
956 versionWillBeError, *symbolTable, in ProcessDeferred()
1033 TInputScanner& input, bool versionWillBeError, in operator ()()
1043 ppContext.setInput(input, versionWillBeError); in operator ()()
1161 TInputScanner& fullInput, bool versionWillBeError, in operator ()()
1167 if (! parseContext.parseShaderStrings(ppContext, fullInput, versionWillBeError)) in operator ()()
DParseHelper.h129 …virtual bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false…
283 …bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false) overri…
DParseHelper.cpp191 …seContext::parseShaderStrings(TPpContext& ppContext, TInputScanner& input, bool versionWillBeError) in parseShaderStrings() argument
194 ppContext.setInput(input, versionWillBeError); in parseShaderStrings()
/external/deqp-deps/glslang/hlsl/
DhlslParseHelper.h59 …bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false) overri…
DhlslParseHelper.cpp125 …seContext::parseShaderStrings(TPpContext& ppContext, TInputScanner& input, bool versionWillBeError) in parseShaderStrings() argument
128 ppContext.setInput(input, versionWillBeError); in parseShaderStrings()