Searched refs:vertexArrayObject (Results 1 – 3 of 3) sorted by relevance
2414 …VertexArray* vertexArrayObject = (m_vertexArrayBinding) ? (m_vertexArrayBinding) : (&m_clientVerte… in setBufferBinding() local2422 …case GL_ELEMENT_ARRAY_BUFFER: bindingPoint = &vertexArrayObject->m_elementArrayBufferBinding; br… in setBufferBinding()2446 …const VertexArray* vertexArrayObject = (m_vertexArrayBinding) ? (m_vertexArrayBinding) : (&m_clien… in getBufferBinding() local2454 case GL_ELEMENT_ARRAY_BUFFER: return vertexArrayObject->m_elementArrayBufferBinding; in getBufferBinding()3557 rc::VertexArray* vertexArrayObject = DE_NULL; in bindVertexArray() local3561 vertexArrayObject = m_vertexArrays.find(array); in bindVertexArray()3562 if (!vertexArrayObject) in bindVertexArray()3564 vertexArrayObject = new rc::VertexArray(array, m_limits.maxVertexAttribs); in bindVertexArray()3565 m_vertexArrays.insert(vertexArrayObject); in bindVertexArray()3570 if (vertexArrayObject) in bindVertexArray()[all …]
2156 GLuint vertexArrayObject = 0; in test() local2157 gl.glGenVertexArrays(1, &vertexArrayObject); in test()2160 gl.glBindVertexArray(vertexArrayObject); in test()2161 verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, vertexArrayObject, m_type); in test()2163 gl.glDeleteVertexArrays(1, &vertexArrayObject); in test()
1053 VertexArray *vertexArrayObject = mVertexArrayNameSpace.remove(vertexArray); in deleteVertexArray() local1055 if(vertexArrayObject) in deleteVertexArray()1057 delete vertexArrayObject; in deleteVertexArray()