Searched refs:vertexClipCullOffset (Results 1 – 4 of 4) sorted by relevance
375 uint32_t vertexClipCullOffset = state.backendState.vertexClipCullOffset;382 pa.Assemble(vertexClipCullOffset, vClipCullDistLo);383 pa.Assemble(vertexClipCullOffset + 1, vClipCullDistHi);493 uint32_t vertexClipCullSlot = state.backendState.vertexClipCullOffset;622 uint32_t vertexClipCullSlot = backendState.vertexClipCullOffset;823 uint32_t vertexClipCullOffset = this->state.backendState.vertexClipCullOffset;871 uint32_t attribSlot = vertexClipCullOffset;883 uint32_t attribSlot = vertexClipCullOffset + 1;965 uint32_t vertexClipCullSlot = this->state.backendState.vertexClipCullOffset;
1114 uint32_t vertexClipCullOffset; member
254 state.vertexClipCullOffset : state.vertexClipCullOffset + 1; in ProcessUserClipDist()
1816 backendState.vertexClipCullOffset = backendState.vertexAttribOffset - 2; in swr_update_derived()