Searched refs:vertexParameters (Results 1 – 6 of 6) sorted by relevance
64 params.vertexParameters.randomize = true; in init()65 params.vertexParameters.maxStatementDepth = 3; in init()66 params.vertexParameters.maxStatementsPerBlock = 4; in init()67 params.vertexParameters.maxExpressionDepth = 4; in init()68 params.vertexParameters.maxCombinedVariableScalars = 64; in init()
43 params.vertexParameters.randomize = vertex; in createRandomShaderCase()181 params.vertexParameters.maxStatementDepth = 4; in init()182 params.vertexParameters.maxStatementsPerBlock = 5; in init()275 params.vertexParameters.texLookupBaseWeight = 10.0f; in init()276 params.vertexParameters.useTexture2D = true; in init()277 params.vertexParameters.useTextureCube = true; in init()315 params.vertexParameters.maxStatementDepth = 4; in init()316 params.vertexParameters.maxStatementsPerBlock = 7; in init()317 params.vertexParameters.maxExpressionDepth = 7; in init()318 params.vertexParameters.maxCombinedVariableScalars = 64; in init()
45 params.vertexParameters.randomize = vertex; in createRandomShaderCase()183 params.vertexParameters.maxStatementDepth = 4; in init()184 params.vertexParameters.maxStatementsPerBlock = 5; in init()277 params.vertexParameters.texLookupBaseWeight = 10.0f; in init()278 params.vertexParameters.useTexture2D = true; in init()279 params.vertexParameters.useTextureCube = true; in init()317 params.vertexParameters.maxStatementDepth = 4; in init()318 params.vertexParameters.maxStatementsPerBlock = 7; in init()319 params.vertexParameters.maxExpressionDepth = 7; in init()320 params.vertexParameters.maxCombinedVariableScalars = 64; in init()
98 ShaderParameters vertexParameters; member in rsg::ProgramParameters
65 shaderGen.generate(programParams.vertexParameters, vertexShader, fragmentInputs); in generate()