Searched refs:vertexShaderConstantsBDirty (Results 1 – 2 of 2) sorted by relevance
267 unsigned int vertexShaderConstantsBDirty; member in D3D9::Direct3DDevice9
92 vertexShaderConstantsBDirty = 0; in Direct3DDevice9()5228 vertexShaderConstantsBDirty = sw::max(startRegister + count, vertexShaderConstantsBDirty); in SetVertexShaderConstantB()5892 if(vertexShaderConstantsBDirty) in bindShaderConstants()5894 renderer->setVertexShaderConstantB(0, vertexShaderConstantB, vertexShaderConstantsBDirty); in bindShaderConstants()5908 …vertexShaderConstantsBDirty = vertexShader->getVertexShader()->dirtyConstantsB; // Shader DEF'ed… in bindShaderConstants()