Searched refs:vertex_shader_id (Results 1 – 3 of 3) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl3cGLSLnoperspectiveTests.cpp | 130 … link_program(deqp::Context& context, glw::GLuint fragment_shader_id, glw::GLuint vertex_shader_id, in link_program() argument 146 if (0 != vertex_shader_id) in link_program() 148 gl.attachShader(program_object_id, vertex_shader_id); in link_program() 200 glw::GLuint vertex_shader_id = 0; in prepare_program() local 212 vertex_shader_id = prepare_shader(context, GL_VERTEX_SHADER, vertex_shader_code); in prepare_program() 220 link_program(context, fragment_shader_id, vertex_shader_id, program_object_id); in prepare_program() 228 if (0 != vertex_shader_id) in prepare_program() 229 gl.deleteShader(vertex_shader_id); in prepare_program() 237 if (0 != vertex_shader_id) in prepare_program() 238 gl.deleteShader(vertex_shader_id); in prepare_program()
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/external/deqp/external/openglcts/modules/glesext/ |
D | esextcTestCaseBase.cpp | 780 glw::GLuint vertex_shader_id = 0; in doesProgramBuild() local 788 vertex_shader_id = gl.createShader(GL_VERTEX_SHADER); in doesProgramBuild() 800 n_gs_body_parts, gs_body_parts, vertex_shader_id, n_vs_body_parts, vs_body_parts); in doesProgramBuild() 808 if (vertex_shader_id != 0) in doesProgramBuild() 809 gl.deleteShader(vertex_shader_id); in doesProgramBuild()
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/external/deqp/external/openglcts/modules/gles3/ |
D | es3cCopyTexImageConversionsTests.cpp | 6385 …gramAndShaderObjects(GLuint program_object_id, GLuint fragment_shader_id, GLuint vertex_shader_id); 9862 GLuint vertex_shader_id) in destroyProgramAndShaderObjects() argument 9878 if (vertex_shader_id != 0) in destroyProgramAndShaderObjects() 9880 gl.deleteShader(vertex_shader_id); in destroyProgramAndShaderObjects()
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