/external/deqp-deps/glslang/Test/baseResults/ |
D | hlsl.flattenSubset2.frag.out | 8 0:8 'vpos' ( in 4-component vector of float) 64 0:? 'vpos' ( temp 4-component vector of float) 65 0:? 'vpos' (layout( location=0) in 4-component vector of float) 69 0:? 'vpos' ( temp 4-component vector of float) 73 0:? 'vpos' (layout( location=0) in 4-component vector of float) 84 0:8 'vpos' ( in 4-component vector of float) 140 0:? 'vpos' ( temp 4-component vector of float) 141 0:? 'vpos' (layout( location=0) in 4-component vector of float) 145 0:? 'vpos' ( temp 4-component vector of float) 149 0:? 'vpos' (layout( location=0) in 4-component vector of float) [all …]
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D | hlsl.flattenSubset.frag.out | 8 0:30 'vpos' ( in 4-component vector of float) 46 0:? 'vpos' ( temp 4-component vector of float) 47 0:? 'vpos' (layout( location=0) in 4-component vector of float) 51 0:? 'vpos' ( temp 4-component vector of float) 56 0:? 'vpos' (layout( location=0) in 4-component vector of float) 67 0:30 'vpos' ( in 4-component vector of float) 105 0:? 'vpos' ( temp 4-component vector of float) 106 0:? 'vpos' (layout( location=0) in 4-component vector of float) 110 0:? 'vpos' ( temp 4-component vector of float) 115 0:? 'vpos' (layout( location=0) in 4-component vector of float) [all …]
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/external/deqp-deps/glslang/Test/baseLegalResults/ |
D | hlsl.flattenSubset2.frag.out | 13 Name 49 "vpos" 15 Decorate 49(vpos) Location 0 24 49(vpos): 48(ptr) Variable Input
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D | hlsl.flattenSubset.frag.out | 15 Name 47 "vpos" 21 Decorate 47(vpos) Location 0 38 47(vpos): 46(ptr) Variable Input
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/external/libopus/src/ |
D | analysis.c | 244 int mpos, vpos; in tonality_get_info() local 296 mpos = vpos = pos0; in tonality_get_info() 304 vpos += 1; in tonality_get_info() 305 if (vpos>=DETECT_SIZE) in tonality_get_info() 306 vpos -= DETECT_SIZE; in tonality_get_info() 342 vad_prob = tonal->info[vpos].activity_probability; in tonality_get_info() 353 vpos++; in tonality_get_info() 354 if (vpos==DETECT_SIZE) in tonality_get_info() 355 vpos = 0; in tonality_get_info() 356 if (vpos == tonal->write_pos) in tonality_get_info() [all …]
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/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_idct.c | 146 struct ureg_src vpos; in create_mismatch_vert_shader() local 155 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); in create_mismatch_vert_shader() 178 ureg_MAD(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), vpos, scale, scale); in create_mismatch_vert_shader() 181 ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, scale); in create_mismatch_vert_shader() 262 struct ureg_src vrect, vpos; in create_stage1_vert_shader() local 272 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); in create_stage1_vert_shader() 301 ureg_ADD(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, vrect); in create_stage1_vert_shader() 307 ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale); in create_stage1_vert_shader() 396 struct ureg_src vrect, vpos; in vl_idct_stage2_vert_shader() local 402 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); in vl_idct_stage2_vert_shader() [all …]
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D | vl_mc.c | 55 struct ureg_src vrect, vpos; in calc_position() local 60 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); in calc_position() 73 ureg_ADD(shader, ureg_writemask(t_vpos, TGSI_WRITEMASK_XY), vpos, vrect); in calc_position() 233 struct ureg_src vrect, vpos; in create_ycbcr_vert_shader() local 249 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); in create_ycbcr_vert_shader() 275 ureg_scalar(vpos, TGSI_SWIZZLE_Z), ureg_imm1f(shader, 0.5f)); in create_ycbcr_vert_shader() 279 ureg_IF(shader, ureg_scalar(vpos, TGSI_SWIZZLE_W), &label); in create_ycbcr_vert_shader() 286 ureg_scalar(vpos, TGSI_SWIZZLE_Y), ureg_imm1f(shader, 0.5f)); in create_ycbcr_vert_shader()
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D | vl_zscan.c | 124 struct ureg_src vrect, vpos, block_num; in create_vert_shader() local 141 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); in create_vert_shader() 163 ureg_ADD(shader, ureg_writemask(tmp, TGSI_WRITEMASK_XY), vpos, vrect); in create_vert_shader() 181 ureg_MOV(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_Z), vpos); in create_vert_shader()
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D | vl_compositor.c | 61 struct ureg_src vpos, vtex, color; in create_vert_shader() local 70 vpos = ureg_DECL_vs_input(shader, 0); in create_vert_shader() 85 ureg_MOV(shader, o_vpos, vpos); in create_vert_shader()
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/external/wpa_supplicant_8/src/eap_server/ |
D | eap_server_peap.c | 782 const u8 *pos, *vpos; in eap_peap_process_phase2_soh() local 832 vpos = pos + 4; in eap_peap_process_phase2_soh() 833 mandatory = !!(vpos[0] & 0x80); in eap_peap_process_phase2_soh() 834 tlv_type = vpos[0] & 0x3f; in eap_peap_process_phase2_soh() 835 tlv_type = (tlv_type << 8) | vpos[1]; in eap_peap_process_phase2_soh() 836 vtlv_len = ((int) vpos[2] << 8) | vpos[3]; in eap_peap_process_phase2_soh() 837 vpos += 4; in eap_peap_process_phase2_soh() 838 if (vpos + vtlv_len > pos + left) { in eap_peap_process_phase2_soh() 846 soh_tlv = vpos; in eap_peap_process_phase2_soh()
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/external/deqp-deps/glslang/Test/ |
D | hlsl.flattenSubset.frag | 29 float4 main(float4 vpos : VPOS) : COLOR0
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D | hlsl.flattenSubset2.frag | 7 float4 main(float4 vpos : VPOS) : COLOR0
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