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Searched refs:vsSource (Results 1 – 6 of 6) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferOperations.cpp232 std::string vsSource = getVertexShaderCode(); in initSecondPhase() local
235 const char* vsCode = vsSource.c_str(); in initSecondPhase()
904 std::string vsSource = getFBVertexShaderCode(); in initializeBufferObjectData() local
907 const char* vsCode = vsSource.c_str(); in initializeBufferObjectData()
1189 std::string vsSource = getTFVertexShaderCode(); in initializeBufferObjectData() local
1192 const char* vsCode = vsSource.c_str(); in initializeBufferObjectData()
DesextcTextureBufferTextureBufferRange.cpp922 std::string vsSource = getVertexShaderCode(info); in iterate() local
924 const char* vsCode = vsSource.c_str(); in iterate()
/external/vulkan-validation-layers/tests/
Dlayer_validation_tests.cpp3783 char const *vsSource = in TEST_F() local
3798 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F()
4899 char const *vsSource = in TEST_F() local
4907 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F()
8856 char const *vsSource = in TEST_F() local
8871 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F()
9595 char const *vsSource = in TEST_F() local
9609 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F()
10324 char const *vsSource = in TEST_F() local
10338 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F()
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Dvkrenderframework.cpp201 char const *vsSource = in DeviceCanDraw() local
219 VkShaderObj *vs = new VkShaderObj(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in DeviceCanDraw()
/external/deqp/external/openglcts/modules/gl/
Dgl3cTransformFeedbackOverflowQueryTests.cpp1219 const char* vsSource = transformFeedbackVertexShader(); in buildTransformFeedbackProgram() local
1222 gl.shaderSource(vShader, 1, (const char**)&vsSource, NULL); in buildTransformFeedbackProgram()
1234 m_testCtx.getLog().writeShader(QP_SHADER_TYPE_VERTEX, vsSource, false, infoLog.c_str()); in buildTransformFeedbackProgram()
1282 m_testCtx.getLog().writeShader(QP_SHADER_TYPE_VERTEX, vsSource, true, infoLog.c_str()); in buildTransformFeedbackProgram()
/external/swiftshader/tests/GLESUnitTests/
Dunittests.cpp243 const char* vsSource[1] = { vs.c_str() }; in createProgram() local
244 glShaderSource(ph.vertexShader, 1, vsSource, nullptr); in createProgram()
602 const char* vsSource[1] = { vs.c_str() }; in TEST_F() local
603 glShaderSource(ph.vertexShader, 1, vsSource, nullptr); in TEST_F()