Searched refs:vsh_fsh (Results 1 – 1 of 1) sorted by relevance
1284 std::vector<ShaderKey> vsh_fsh(2); in CreatePrograms() local1285 vsh_fsh[0] = ShaderKey(GL_VERTEX_SHADER, "", "vs_ValidationResult"); in CreatePrograms()1286 vsh_fsh[1] = ShaderKey(GL_FRAGMENT_SHADER, "vs_ValidationResult", ""); in CreatePrograms()1287 programConfigs.push_back(vsh_fsh); in CreatePrograms()