Searched refs:vtxFragSuffix (Results 1 – 2 of 2) sorted by relevance
3114 string vtxFragSuffix = isVertex ? "_vertex" : "_fragment"; in addShaderCompilationPerformanceCases() local3115 string dirLightName = "directional_2_lights" + vtxFragSuffix; in addShaderCompilationPerformanceCases()3116 string loopName = "static_loop_100_iterations" + vtxFragSuffix; in addShaderCompilationPerformanceCases()3117 string multCase = "multiplication_100_operations" + vtxFragSuffix; in addShaderCompilationPerformanceCases()
3134 string vtxFragSuffix = isVertex ? "_vertex" : "_fragment"; in addShaderCompilationPerformanceCases() local3135 string dirLightName = "directional_2_lights" + vtxFragSuffix; in addShaderCompilationPerformanceCases()3136 string loopName = "static_loop_100_iterations" + vtxFragSuffix; in addShaderCompilationPerformanceCases()3137 string multCase = "multiplication_100_operations" + vtxFragSuffix; in addShaderCompilationPerformanceCases()