Searched refs:vulnerabilityVolume (Results 1 – 2 of 2) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | GameObjectCollisionSystem.java | 214 final CollisionVolume vulnerabilityVolume = vulnerabilityVolumes.get(y); in testAttackAgainstVulnerability() local 215 final int vulnerableType = vulnerabilityVolume.getHitType(); in testAttackAgainstVulnerability() 218 vulnerabilityVolume, vulnerabilityPosition, in testAttackAgainstVulnerability()
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D | GameObjectFactory.java | 4646 FixedSizeArray<CollisionVolume> vulnerabilityVolume = null; 4649 Utils.framesToTime(24, 1), null, vulnerabilityVolume); 4667 Utils.framesToTime(24, 2), attackVolume, vulnerabilityVolume); 4821 FixedSizeArray<CollisionVolume> vulnerabilityVolume = 4823 vulnerabilityVolume.add(new AABoxCollisionVolume(0, 0, 32, 16)); 4824 vulnerabilityVolume.get(0).setHitType(HitType.DEPRESS); 4827 Utils.framesToTime(24, 1), null, vulnerabilityVolume); 4829 Utils.framesToTime(24, 1), null, vulnerabilityVolume); 5412 FixedSizeArray<CollisionVolume> vulnerabilityVolume = 5414 vulnerabilityVolume.add(new SphereCollisionVolume(256, 256, 256, HitType.HIT)); [all …]
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