Searched refs:vvvv0 (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/src/Pipeline/ |
D | SamplerCore.cpp | 673 …Short4 vvvv0 = offsetSample(vvvv, mipmap, OFFSET(Mipmap,vHalf), state.addressingModeV == ADDRESSIN… in sampleQuad2D() local 677 Vector4s c0 = sampleTexel(uuuu0, vvvv0, wwww, offset, mipmap, buffer, function); in sampleQuad2D() 678 Vector4s c1 = sampleTexel(uuuu1, vvvv0, wwww, offset, mipmap, buffer, function); in sampleQuad2D() 686 UShort4 f0v = As<UShort4>(vvvv0) * *Pointer<UShort4>(mipmap + OFFSET(Mipmap,height)); in sampleQuad2D()
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/external/swiftshader/src/Shader/ |
D | SamplerCore.cpp | 764 …Short4 vvvv0 = offsetSample(vvvv, mipmap, OFFSET(Mipmap,vHalf), state.addressingModeV == ADDRESSIN… in sampleQuad2D() local 768 Vector4s c0 = sampleTexel(uuuu0, vvvv0, wwww, offset, mipmap, buffer, function); in sampleQuad2D() 769 Vector4s c1 = sampleTexel(uuuu1, vvvv0, wwww, offset, mipmap, buffer, function); in sampleQuad2D() 777 UShort4 f0v = As<UShort4>(vvvv0) * *Pointer<UShort4>(mipmap + OFFSET(Mipmap,height)); in sampleQuad2D()
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