Searched refs:write_record (Results 1 – 2 of 2) sorted by relevance
193 write_record(struct gl_context *ctx, GLuint value) in write_record() function248 write_record( ctx, ctx->Select.NameStackDepth ); in write_hit_record()249 write_record( ctx, zmin ); in write_hit_record()250 write_record( ctx, zmax ); in write_hit_record()252 write_record( ctx, ctx->Select.NameStack[i] ); in write_hit_record()
29 static int write_record(char *buf);323 if(write_record(SREC3_START)) /* write the header */ in save_serial()354 if(write_record(record)) in save_serial()363 if(write_record(SREC3_END)) /* write the final record */ in save_serial()368 static int write_record(char *buf) in write_record() function