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Searched refs:ylut (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Device/
DSurface.hpp269 qword ylut; // Skip first 16 bit member
DSurface.cpp1840 word g = Y[(unsigned int)(source->ylut >> (16 + 3 * (i + j * 4))) % 8]; in decodeATI2()
/external/swiftshader/src/Renderer/
DSurface.hpp439 qword ylut; // Skip first 16 bit member
DSurface.cpp2575 word g = Y[(unsigned int)(source->ylut >> (16 + 3 * (i + j * 4))) % 8]; in decodeATI2()