Searched refs:zAxis (Results 1 – 5 of 5) sorted by relevance
54 const SkPoint3 zAxis = SkPoint3::Make(0.0f, 0.0f, 1.0f); in test_dot() local59 dot = yAxis.dot(zAxis); in test_dot()62 dot = zAxis.dot(xAxis); in test_dot()
222 const vec3 zAxis = vec3 (0.0, 0.0, 1.0);
1511 Int zAxis = SignMask(zMajor); in cubeFace() local1518 face[0] |= *Pointer<Int>(constants + OFFSET(Constants,transposeBit2) + zAxis * 4); in cubeFace()
1602 Int zAxis = SignMask(zMajor); in cubeFace() local1609 face[0] |= *Pointer<Int>(constants + OFFSET(Constants,transposeBit2) + zAxis * 4); in cubeFace()