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Searched refs:AutoJavaFloatArray (Results 1 – 12 of 12) sorted by relevance

/frameworks/base/core/jni/android/graphics/
DShader.cpp34 AutoJavaFloatArray autoHSV(env, hsvArray, 3); in Color_RGBToHSV()
43 AutoJavaFloatArray autoHSV(env, hsvArray, 3); in Color_HSVToColor()
116 AutoJavaFloatArray autoPos(env, posArray, colors.size()); in LinearGradient_create()
146 AutoJavaFloatArray autoPos(env, posArray, colors.size()); in RadialGradient_create()
172 AutoJavaFloatArray autoPos(env, jpositions, colors.size()); in SweepGradient_create()
DMatrix.cpp63 AutoJavaFloatArray autoSrc(env, src, srcIndex + (ptCount << 1), in mapPoints()
65 AutoJavaFloatArray autoDst(env, dst, dstIndex + (ptCount << 1), in mapPoints()
106 AutoJavaFloatArray autoSrc(env, jsrc, srcIndex + (ptCount << 1), in setPolyToPoly()
108 AutoJavaFloatArray autoDst(env, jdst, dstIndex + (ptCount << 1), in setPolyToPoly()
122 AutoJavaFloatArray autoValues(env, values, 9, kRW_JNIAccess); in getValues()
132 AutoJavaFloatArray autoValues(env, values, 9, kRO_JNIAccess); in setValues()
DInterpolator.cpp28 AutoJavaFloatArray autoValues(env, valueArray); in Interpolator_setKeyFrame()
29 AutoJavaFloatArray autoBlend(env, blendArray, 4); in Interpolator_setKeyFrame()
DGraphicsJNI.h232 class AutoJavaFloatArray {
234 AutoJavaFloatArray(JNIEnv* env, jfloatArray array,
236 ~AutoJavaFloatArray();
DColorFilter.cpp49 AutoJavaFloatArray autoArray(env, jarray, 20); in CreateColorMatrixFilter()
DGraphics.cpp59 AutoJavaFloatArray::AutoJavaFloatArray(JNIEnv* env, jfloatArray array, in AutoJavaFloatArray() function in AutoJavaFloatArray
73 AutoJavaFloatArray::~AutoJavaFloatArray() { in ~AutoJavaFloatArray()
DMaskFilter.cpp34 AutoJavaFloatArray autoDir(env, dirArray, 3); in createEmboss()
DPathEffect.cpp39 AutoJavaFloatArray autoInterval(env, intervalArray); in Dash_constructor()
DPathMeasure.cpp87 AutoJavaFloatArray autoArray(env, array, 2); in convertTwoElemFloatArray()
DPath.cpp174 AutoJavaFloatArray afa(env, array, 8); in addRoundRect8()
DPaint.cpp140 AutoJavaFloatArray autoMeasured(env, jmeasured, 1); in breakText()
/frameworks/base/core/jni/
Dandroid_graphics_Canvas.cpp256 AutoJavaFloatArray autoPts(env, jptsArray); in drawPoints()
278 AutoJavaFloatArray autoPts(env, jptsArray); in drawLines()
373 AutoJavaFloatArray vertA(env, jverts, vertIndex + floatCount); in drawVertices()
374 AutoJavaFloatArray texA(env, jtexs, texIndex + floatCount); in drawVertices()
531 AutoJavaFloatArray vertA(env, jverts, vertIndex + (ptCount << 1)); in drawBitmapMesh()