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Searched refs:BytesUntilLimit (Results 1 – 10 of 10) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/io/
Dcoded_stream_unittest.cc1008 EXPECT_EQ(-1, coded_input.BytesUntilLimit()); in TEST_1D()
1013 EXPECT_EQ(8, coded_input.BytesUntilLimit()); in TEST_1D()
1015 EXPECT_EQ(4, coded_input.BytesUntilLimit()); in TEST_1D()
1017 EXPECT_EQ(0, coded_input.BytesUntilLimit()); in TEST_1D()
1019 EXPECT_EQ(0, coded_input.BytesUntilLimit()); in TEST_1D()
1023 EXPECT_EQ(-1, coded_input.BytesUntilLimit()); in TEST_1D()
1038 EXPECT_EQ(-1, coded_input.BytesUntilLimit()); in TEST_1D()
1040 EXPECT_EQ(8, coded_input.BytesUntilLimit()); in TEST_1D()
1046 EXPECT_EQ(4, coded_input.BytesUntilLimit()); in TEST_1D()
1048 EXPECT_EQ(0, coded_input.BytesUntilLimit()); in TEST_1D()
[all …]
Dcoded_stream.h346 int BytesUntilLimit() const;
Dcoded_stream.cc179 int CodedInputStream::BytesUntilLimit() const { in BytesUntilLimit() function in google::protobuf::io::CodedInputStream
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dmessage_lite.cc191 decoder.BytesUntilLimit() == 0; in ParseFromBoundedZeroCopyStream()
200 decoder.BytesUntilLimit() == 0; in ParsePartialFromBoundedZeroCopyStream()
Dwire_format_lite.cc298 while (input->BytesUntilLimit() > 0) { in ReadPackedEnumNoInline()
321 while (input->BytesUntilLimit() > 0) { in ReadPackedEnumPreserveUnknowns()
Dwire_format_lite_inl.h335 while (input->BytesUntilLimit() > 0) { in ReadPackedPrimitive()
367 bytes_limit = input->BytesUntilLimit(); in ReadPackedFixedSizePrimitive()
370 std::min(bytes_limit, static_cast<int64>(input->BytesUntilLimit())); in ReadPackedFixedSizePrimitive()
Dwire_format.cc162 while (input->BytesUntilLimit() > 0) { in ReadPackedEnumPreserveUnknowns()
503 while (input->BytesUntilLimit() > 0) { \ in ParseAndMergeField()
532 while (input->BytesUntilLimit() > 0) { in ParseAndMergeField()
Dextension_set.cc1175 while (input->BytesUntilLimit() > 0) { \ in ParseFieldWithExtensionInfo()
1202 while (input->BytesUntilLimit() > 0) { in ParseFieldWithExtensionInfo()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/
Dprotostream_objectsource.cc309 while (stream_->BytesUntilLimit() > 0) { in RenderPacked()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/
DGPBMessage.m2195 } // while(BytesUntilLimit() > 0)