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Searched refs:Cube (Results 1 – 9 of 9) sorted by relevance

/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/engine/
DCube.java21 public class Cube extends TriData { class
25 public Cube(Volume v, float delta) { in Cube() method in Cube
29 public Cube(Volume v, float delta, float[] trim) { in Cube() method in Cube
50 public void clone(Cube src) { in clone()
80 public Cube() { in Cube() method in Cube
DVrState.java33 public Cube mCubeVolume;
47 mCubeVolume = new Cube(); in clone()
109 mCubeVolume = new Cube(); in copyData()
/frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/presentation/
DCubeRenderer.java30 private Cube mCube;
37 mCube = new Cube(); in CubeRenderer()
DCube.java28 class Cube class
30 public Cube() in Cube() method in Cube
/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/
DVrView.java32 import com.example.android.rs.vr.engine.Cube;
288 mState1.mCubeVolume = new Cube(mState1.mVolume, 5f, f); in cut()
295 mState1.mCubeVolume = new Cube(mState1.mVolume, 5f, mCurrentTrim); in resetCut()
307 mState1.mCubeVolume = new Cube(mState1.mVolume, 5f); in setVolume()
/frameworks/opt/gamesdk/third_party/cube/app/src/main/cpp/
Dcube.vert19 * Vertex shader used by Cube demo.
/frameworks/native/opengl/tests/angeles/
DREADME.txt72 * Toni L�nnberg (!Cube) created the music for original version, which
/frameworks/rs/script_api/
Drs_math.spec452 summary: Cube root
/frameworks/rs/script_api/include/
Drs_math.rsh645 * cbrt: Cube root