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Searched refs:FLAG_DEAD_OBJECT (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/media/libstagefright/include/media/stagefright/
DMediaBuffer.h179 FLAG_DEAD_OBJECT = (1 << 0), enumerator
199 &mFlags, std::memory_order_seq_cst) & FLAG_DEAD_OBJECT) != 0; in isDeadObject()
204 &mFlags, (int_least32_t)FLAG_DEAD_OBJECT, std::memory_order_seq_cst); in setDeadObject()