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Searched refs:GL_COLOR_BUFFER_BIT (Results 1 – 25 of 72) sorted by relevance

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/frameworks/native/libs/gui/tests/
DSurfaceTextureGLToGL_test.cpp45 glClear(GL_COLOR_BUFFER_BIT); // give the driver something to do in TEST_F()
49 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
67 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
70 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
101 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
106 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
110 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
114 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
130 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
174 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
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DSurfaceTextureGLThreadToGL_test.cpp29 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
50 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
74 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
105 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
137 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
176 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
DSurfaceTextureMultiContextGL_test.cpp172 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
204 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
236 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
333 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
372 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
DSurfaceTextureGL_test.cpp58 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
108 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
172 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
303 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
357 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
403 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
DMultiTextureConsumer_test.cpp106 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
/frameworks/native/opengl/tests/finish/
Dfinish.cpp103 glClear(GL_COLOR_BUFFER_BIT); in main()
117 glClear(GL_COLOR_BUFFER_BIT); in main()
131 glClear(GL_COLOR_BUFFER_BIT); in main()
146 glClear(GL_COLOR_BUFFER_BIT); in main()
162 glClear(GL_COLOR_BUFFER_BIT); in main()
183 glClear(GL_COLOR_BUFFER_BIT); in main()
196 glClear(GL_COLOR_BUFFER_BIT); in main()
210 glClear(GL_COLOR_BUFFER_BIT); in main()
/frameworks/av/cmds/screenrecord/
DOverlay.cpp215 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in processFrame_l()
247 glClear(GL_COLOR_BUFFER_BIT); in processFrame_l()
332 glClear(GL_COLOR_BUFFER_BIT); in doDrawInfoPage()
348 glClear(GL_COLOR_BUFFER_BIT); in doDrawInfoPage()
350 glClear(GL_COLOR_BUFFER_BIT); in doDrawInfoPage()
352 glClear(GL_COLOR_BUFFER_BIT); in doDrawInfoPage()
354 glClear(GL_COLOR_BUFFER_BIT); in doDrawInfoPage()
/frameworks/native/opengl/tests/swapinterval/
Dswapinterval.cpp99 glClear(GL_COLOR_BUFFER_BIT); in main()
111 glClear(GL_COLOR_BUFFER_BIT); in main()
114 glClear(GL_COLOR_BUFFER_BIT); in main()
/frameworks/native/opengl/tests/fillrate/
Dfillrate.cpp125 glClear(GL_COLOR_BUFFER_BIT); in main()
133 glClear(GL_COLOR_BUFFER_BIT); in main()
144 glClear(GL_COLOR_BUFFER_BIT); in main()
/frameworks/native/opengl/tests/tritex/
Dtritex.cpp256 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in render()
259 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in render()
267 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in render()
/frameworks/native/opengl/tests/filter/
Dfilter.cpp76 glClear(GL_COLOR_BUFFER_BIT); in main()
170 glClear(GL_COLOR_BUFFER_BIT); in main()
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DSingleFrameTextureViewTestActivity.java19 import static android.opengl.GLES20.GL_COLOR_BUFFER_BIT;
103 glClear(GL_COLOR_BUFFER_BIT); in onSurfaceTextureAvailable()
DGLDepthTestActivity.java137 GLES20.glClear(GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); in onDrawFrame()
139 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); in onDrawFrame()
/frameworks/native/opengl/tests/gl_perfapp/jni/
Dgl_code.cpp104 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in Java_com_android_glperf_GLPerfLib_step()
/frameworks/base/tests/GamePerformance/src/android/gameperformance/
DCustomOpenGLView.java61 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in CustomOpenGLView()
/frameworks/base/packages/SystemUI/src/com/android/systemui/glwallpaper/
DImageWallpaperRenderer.java19 import static android.opengl.GLES20.GL_COLOR_BUFFER_BIT;
134 glClear(GL_COLOR_BUFFER_BIT); in onDrawFrame()
/frameworks/native/opengl/tests/gl_perf/
Dfill_common.cpp204 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in doLoop()
212 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in doLoop()
/frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/presentation/
DCubeRenderer.java51 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
/frameworks/native/opengl/tests/testFramerate/src/com/android/testframerate/
DTestFramerateView.java80 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); in onDrawFrame()
/frameworks/native/opengl/tests/linetex/
Dlinetex.cpp108 glClear(GL_COLOR_BUFFER_BIT); in main()
/frameworks/native/opengl/tests/textures/
Dtextures.cpp98 glClear(GL_COLOR_BUFFER_BIT); in main()
/frameworks/rs/tests/java_api/RsNbody/src/com/example/android/rs/nbody_gl/
DBasicGLRenderer.java49 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT | GLES20.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/
DTriangleRenderer.java70 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/
DImageFlipRenderThread.java38 import static android.opengl.GLES20.GL_COLOR_BUFFER_BIT;
185 glClear(GL_COLOR_BUFFER_BIT); in run()
/frameworks/native/opengl/tests/gl2_copyTexImage/
Dgl2_copyTexImage.cpp231 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in renderFrame()
240 glClear(GL_COLOR_BUFFER_BIT); in renderFrame()

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