/frameworks/native/opengl/tests/gl2_jni/jni/ |
D | gl_code.cpp | 51 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader() 90 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram()
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/frameworks/native/opengl/tests/gldual/jni/ |
D | gl_code.cpp | 51 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader() 90 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram()
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | glGetProgramInfoLog.cpp | 6 glGetProgramiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in android_glGetProgramInfoLog()
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D | glGetProgramPipelineInfoLog.cpp | 6 glGetProgramPipelineiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in android_glGetProgramPipelineInfoLog()
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D | glGetShaderInfoLog.cpp | 6 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in android_glGetShaderInfoLog()
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D | GLES20Header.java-if | 284 public static final int GL_INFO_LOG_LENGTH = 0x8B84;
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/frameworks/opt/gamesdk/samples/bouncyball/app/src/main/cpp/ |
D | Circle.cpp | 72 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLength); in loadShader() 110 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLength); in createProgram()
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/frameworks/av/cmds/screenrecord/ |
D | Program.cpp | 153 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in compileShader() 184 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in linkShaderProgram()
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/frameworks/native/opengl/tests/gl_perf/ |
D | fill_common.cpp | 42 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader() 92 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram()
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/frameworks/native/opengl/tests/gl2_basic/ |
D | gl2_basic.cpp | 94 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader() 133 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram()
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
D | gl2_yuvtex.cpp | 92 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader() 140 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram()
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/frameworks/native/libs/gui/tests/ |
D | GLTest.cpp | 268 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader() 321 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram()
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/frameworks/base/libs/hwui/debug/ |
D | NullGlesDriver.cpp | 73 case GL_INFO_LOG_LENGTH: in glGetProgramiv_()
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
D | gl2_copyTexImage.cpp | 85 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader() 124 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram()
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/frameworks/native/cmds/flatland/ |
D | GLHelper.cpp | 304 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in compileShader() 375 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in linkShaderProgram()
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/frameworks/native/libs/renderengine/gl/ |
D | Program.cpp | 47 glGetProgramiv(programId, GL_INFO_LOG_LENGTH, &infoLen); in Program()
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/frameworks/opt/gamesdk/samples/tuningfork/tftestapp/app/src/main/cpp/ |
D | Scene.cpp | 73 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLength); in loadShader() 111 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLength); in createProgram()
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/frameworks/rs/driver/ |
D | rsdShaderCache.cpp | 161 glGetProgramiv(pgm, GL_INFO_LOG_LENGTH, &bufLength); in link()
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D | rsdShader.cpp | 256 RSD_CALL_GL(glGetShaderiv, mCurrentState->mShaderID, GL_INFO_LOG_LENGTH, &infoLen); in loadShader()
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/frameworks/native/services/surfaceflinger/tests/ |
D | BufferGenerator.cpp | 243 glGetProgramiv(mProgram, GL_INFO_LOG_LENGTH, &length); in initialize()
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/frameworks/base/media/mca/filterfw/native/core/ |
D | shader_program.cpp | 325 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &log_length); in CompileShader() 359 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &log_length); in LinkProgram()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 284 public static final int GL_INFO_LOG_LENGTH = 0x8B84; field in GLES20
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 339 #define GL_INFO_LOG_LENGTH 0x8B84 macro
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/frameworks/native/opengl/libs/ |
D | enums.in | 406 GL_ENUM(0x8B84,GL_INFO_LOG_LENGTH)
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 339 #define GL_INFO_LOG_LENGTH 0x8B84 macro
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