Searched refs:GetOffsetPtr (Results 1 – 2 of 2) sorted by relevance
/frameworks/rs/rsov/driver/ |
D | rsovAllocation.cpp | 147 uint8_t *GetOffsetPtr(const Allocation *alloc, uint32_t xoff, uint32_t yoff, in GetOffsetPtr() function 164 uint16_t *oPtr = (uint16_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face); in mip565() 166 (uint16_t *)GetOffsetPtr(alloc, 0, 0, y * 2, lod, face); in mip565() 168 (uint16_t *)GetOffsetPtr(alloc, 0, 0, y * 2 + 1, lod, face); in mip565() 184 uint32_t *oPtr = (uint32_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face); in mip8888() 186 (uint32_t *)GetOffsetPtr(alloc, 0, y * 2, 0, lod, face); in mip8888() 188 (uint32_t *)GetOffsetPtr(alloc, 0, y * 2 + 1, 0, lod, face); in mip8888() 204 uint8_t *oPtr = GetOffsetPtr(alloc, 0, y, 0, lod + 1, face); in mip8() 205 const uint8_t *i1 = GetOffsetPtr(alloc, 0, y * 2, 0, lod, face); in mip8() 206 const uint8_t *i2 = GetOffsetPtr(alloc, 0, y * 2 + 1, 0, lod, face); in mip8() [all …]
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/frameworks/rs/driver/ |
D | rsdAllocation.cpp | 87 uint8_t *GetOffsetPtr(const android::renderscript::Allocation *alloc, in GetOffsetPtr() function 132 const uint8_t *p = GetOffsetPtr(alloc, 0, 0, 0, lod, (RsAllocationCubemapFace)face); in Upload2DTexture() 516 alloc->mHal.drvState.lod[lod].mallocPtr = GetOffsetPtr(alloc, in rsdAllocationAdapterOffset() 834 uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); in rsdAllocationData1D() 861 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); in rsdAllocationData2D() 891 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); in rsdAllocationData2D() 926 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, z, lod, in rsdAllocationData3D() 953 const uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); in rsdAllocationRead1D() 972 const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); in rsdAllocationRead2D() 1003 const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, z, lod, in rsdAllocationRead3D() [all …]
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